Days Gone just got a significant graphics overhaul for PS5 and PC, bringing sharper visuals and exciting new features into play. First released in 2019 on the PlayStation 4 by Bend Studio, the game has since made its way to PC and now boasts a full remaster for the PlayStation 5.
In Days Gone, you step into the rugged boots of Deacon St. John, portrayed by Sam Witwer, trying to survive in post-apocalyptic America, specifically the northwest. The world has been overrun by Freakers after a global pandemic, and a cure seems out of reach. Throughout the journey, you’ll encounter diverse types of Freakers, often in dangerous hordes. Players need to either evade or engage these hordes using all available resources. As Deacon navigates this open world on his motorcycle, he encounters various factions, each managing to survive the apocalypse in their own way. But beware, as not every human you meet is on your side, adding an extra layer of danger to your journey.
Bend Studio’s recent Steam update has raised the bar for Days Gone’s visuals significantly. Taking advantage of advanced ozone and spectral light simulations, the update enhances the game’s color tone, offering a more lifelike representation of the sky and sunlight. Nighttime becomes notably darker, increasing the game’s intensity as you stay alert for lurking Freakers. They’ve also doubled the shadowmap resolution when set to the highest quality, promising an even more immersive experience for those who play as Deacon St. John.
Beyond the visual enhancements, Days Gone now fully supports haptic feedback for players using a DualSense controller on Steam. To fully benefit from this immersive feature, it’s essential to connect using a wired setup. Many fans who were already impressed with the 2019 graphics now find themselves amazed at how much different and richer the game appears. With this fresh remaster and new content, there’s a wave of excitement within the community for what lies ahead in Days Gone’s journey.
Days Gone Build 18212596 Patch Notes
- DualSense haptic feedback support
- Accessibility features
- World graphical improvements
- Advanced Atmospheric/Sky simulation using ozone and spectral light
- Significantly darker nighttime
- Enhanced screen space indirect lighting and ambient occlusion
- Double shadowmap resolution for top-tier shadow quality
- Additional improvements