Recently, there’s been a stir of excitement among gamers with some fresh updates about "Dune Awakening." Funcom has been generous enough to share its plans for the game once it hits the market, and for those interested, they’ve also released the PC specifications on the game’s Steam page.
In a concise video, Joel Byros, Funcom’s chief creative officer, elaborates on what players can expect after the game goes live on May 20. He revealed that "Dune Awakening" will forgo the usual MMO subscription model. Instead, the game will be supported by optional paid DLC packs that will accompany free content updates.
These updates promise to bring quality-of-life improvements, fresh features, new storylines, and all the engaging elements necessary to keep players hooked to a live service game. Although specifics on the paid DLCs remain under wraps, players can anticipate purchasing them individually or as part of a more comprehensive season pass.
Another juicy tidbit from Byros is that some versions of the game will allow eager players an early start. Scheduled for May 15, this early access aims to smooth out the launch day by balancing server loads, avoiding the dreaded rocky MMO launch scenario.
Aside from the video insights, there’s also a detailed post on Steam sharing the game’s minimum and recommended PC requirements:
Minimum Requirements:
- OS: Windows 10 64-bit (or newer)
- Processor: Intel Core i5-7400, AMD Ryzen 3 1200
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 (6GB), AMD Radeon 5600XT (6GB)
- Storage: 60 GB available space
Recommended Requirements:
- OS: Windows 10 64-bit (or newer)
- Processor: Intel Core i7-10700K, AMD Ryzen 5 2600X
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 3070 (8GB), AMD Radeon 6700XT (12GB)
- Storage: 75 GB available space
Moreover, PC players are in for a treat with some standout features. With support for NVIDIA’s DLSS 4, AMD’s FSR, Intel’s XeSS 2, and Razer’s Chroma RGB and Sensa HD Haptics, "Dune Awakening" is set to shine both visually and interactively.
Personally, I appreciate this model. It’s a refreshing shift from the sea of subscriptions I juggle, offering the flexibility to dive back into the game whenever I feel like it. It reminds me of my occasional returns to Guild Wars 2, a game that does a similar dance without demanding ongoing payments.
Keep an eye out for more details! A gameplay stream is scheduled for March 24, promising to shed more light on what’s in store. Feel free to share your thoughts. Are you ready to explore the sands starting May 20—or maybe even five days earlier? Let’s chat about it in the comments!